Rolling Deadline
A dice-based roguelike puzzle game, where the value of the dice counts down each time you use it.
As the dice values tick slowly down and the targets increase through the 10 rounds, you will need careful planning to be able to meet all three modules and beat the game
Gameplay:
- drag and drop dice into modules to reach targets before the end of the round
- you can add as many dice to any module as you want each turn
- at the end of each turn, all dice return to you
- the value of the dice you have used in modules will countdown by 1
- each round you have 3 turns to satisfy all modules
modules
- the green module needs to be filled to the number displayed or higher; any extra will carry over to the next round
- the purple module needs any number of dice that add up to the exact number on screen
- the blue module needs to be filled with any combination of the values displayed
You can re-roll all dice twice per game with the button below
There's a bug where if you complete the middle module exactly, the number bugs out. it's just visual though so just play on sorry.
Credit to my friend Paris for making most of the art and his dad john for the lovely music
| Published | 12 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | Ironingots |
| Genre | Puzzle |
| Tags | 2D, Dice, Godot, Pixel Art, Roguelike |
| Content | No generative AI was used |

Comments
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Good game
thank you